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121. Faction Cruisers - in Ships and Modules [original thread]
I've got some iskies to burn so I feel like buying a new toy. Which faction ship would you guys rate as the best all rounder? The look of Ahimmu looks HOT, but I heard it's not very good? Huge disappointment if it is! The Phantasm looks ok and ...
- by Galactic Tycoon - at 2009.01.28 14:16:00
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122. Setting prices for your sell orders - in Market Discussions [original thread]
Originally by: Astarte Nosferatu Originally by: Galactic Tycoon 10 x 1.9 = 20M lost isk for them. He never had that 20mil, so he can't lose it. ISK that you could have earned =! isk you have earned. The isk was there f...
- by Galactic Tycoon - at 2009.01.22 20:53:00
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123. Setting prices for your sell orders - in Market Discussions [original thread]
Holy crumbs.... He's just knocked another seveal hundred grand off the value despite being top. It's one of you!
- by Galactic Tycoon - at 2009.01.22 20:25:00
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124. Setting prices for your sell orders - in Market Discussions [original thread]
I'm not sure what they're doing really. But it seems to be a terrible decision. I just like to see good prices that all the traders benefit from, but then it gets totally killed. Apocalypses are 83M at the moment. They were 93M not that long ago...
- by Galactic Tycoon - at 2009.01.22 20:23:00
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125. Setting prices for your sell orders - in Market Discussions [original thread]
Why do people mess up the ship market? I have just logged on to see Hurricanes selling at 33.8M. Then a new sell order of 10 goes on at 31.9M WHAT! Why would the seller kill a massive 1.9M off the best selling price? 10 x 1.9 = 20M lost isk fo...
- by Galactic Tycoon - at 2009.01.22 20:09:00
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126. Are fully fitted ships too expensive? - in EVE General Discussion [original thread]
Edited by: Galactic Tycoon on 20/01/2009 19:50:25 Lol. I don't lose several hundred million a week in ships no, but I require the use of many ships in 0.0. Ceptor, Buzzard, a BC, a BS for POS attacks. T2 cruisers for roams etc. One ship isn't...
- by Galactic Tycoon - at 2009.01.20 19:50:00
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127. Are fully fitted ships too expensive? - in EVE General Discussion [original thread]
I only have 14M sp but its enough to pvp. I get the few kills and the few losses...but gradually my money goes down. I do make several hundred million a week in the market but that only just pays for my ships. A heavy assault ship puts you back ...
- by Galactic Tycoon - at 2009.01.20 19:03:00
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128. [No Joke] I quit. Who wants to have my stuff? - in Out of Pod Experience [original thread]
Sorry not from me. Too busy logging on with a few minutes to go before the raven showed. Basically a fleet of 9 was in EC- waiting for him to jump in. Theres was about 4 other not in fleet hopnig to poach the K.M. Then all of a sudden local spik...
- by Galactic Tycoon - at 2009.01.17 12:23:00
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129. [No Joke] I quit. Who wants to have my stuff? - in Out of Pod Experience [original thread]
Confirmed he paid me 2 billion. totally honourable......splitting cash with my fleet!
- by Galactic Tycoon - at 2009.01.16 18:31:00
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130. [No Joke] I quit. Who wants to have my stuff? - in Out of Pod Experience [original thread]
http://kb.eve-42.com/?a=kill_detail&kll_id=52610
- by Galactic Tycoon - at 2009.01.16 18:21:00
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131. [No Joke] I quit. Who wants to have my stuff? - in Out of Pod Experience [original thread]
I can confirm this was not a scam! About 3b in loot dropped.
- by Galactic Tycoon - at 2009.01.16 18:08:00
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132. EVE Online: Quantum Rise 1.0.3 deployment delayed - in EVE General Discussion [original thread]
Originally by: Disturbing Presence Edited by: Disturbing Presence on 10/12/2008 16:38:49 Originally by: An Anarchyyt Your right as a consumer is to rage uncontrollably when unforeseen issues happen? When cusmtomer services...
- by Galactic Tycoon - at 2008.12.10 16:54:00
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133. EVE Online: Quantum Rise 1.0.3 deployment delayed - in EVE General Discussion [original thread]
Originally by: An Anarchyyt I AM SO ANGRY I WANT T HESE FOUR HOURS OF MY LIFE BACK SO VERY ANGRY I CANT EVEN WRITE PROPERLY OR USE PUNCTUATION I JUST SAYT HERE INFRONT OF MY COM{PUTER FOR FOUR HOURS WAITING FOR THE SERVER TO COME BACK ON A...
- by Galactic Tycoon - at 2008.12.10 16:10:00
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134. EVE Online: Quantum Rise 1.0.3 deployment delayed - in EVE General Discussion [original thread]
It's annoying but I think people can accept a mistake has been made, patch doesn't work etc. What people get annoyed about is setting constant times for when it's going to come back up and constantly failing to get it back up and running on those...
- by Galactic Tycoon - at 2008.12.10 15:51:00
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135. Level 4 mission annoyances - in EVE New Citizens Q&A [original thread]
I've done what you both said and it seems to be working. Thanks! I also added two 3% damage and tracking hardwirings to help. The light drones seems to be doing the trick now. I also fit one of those Micro Warp drives to stop the Angels Battle...
- by Galactic Tycoon - at 2008.12.10 14:38:00
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136. Level 4 mission annoyances - in EVE New Citizens Q&A [original thread]
Edited by: Galactic Tycoon on 10/12/2008 13:47:27 Joe it's just a game, stay calm. I don't give a flying about honour of being in this alliance because I'm not a complete geek. I appreciate being in MH, but it's just a game. If you were in MH ...
- by Galactic Tycoon - at 2008.12.10 13:47:00
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137. Level 4 mission annoyances - in EVE New Citizens Q&A [original thread]
Well....used light drones (valk I x4) It's taken 7 minutes to remove 60% of it's shield. Correct damage type. Absolutely stupid. No idea what to do now.
- by Galactic Tycoon - at 2008.12.09 16:01:00
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138. Level 4 mission annoyances - in EVE New Citizens Q&A [original thread]
After many months of not doing missions I had a quick go just an hour ago. I did the Angels extrav mission. Here's what happened: Medium explosive drones, won't kill the web/scram frigates. If they do, it will take about 20 minutes. Absolute mad...
- by Galactic Tycoon - at 2008.12.09 14:38:00
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139. Solution To Cloak Whining Once And For All - REVISED - in Player Features and Ideas Discussion [original thread]
Your idea is sound and doesn't really need to be edited. I'm simply saying a cloak should be a cloak. As annoying as it is for someone to cloak at a safe spot, the player should have some ability to withdraw or hide from hostiles. Especially in t...
- by Galactic Tycoon - at 2008.11.22 02:21:00
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140. Solution To Cloak Whining Once And For All - REVISED - in Player Features and Ideas Discussion [original thread]
I disagree, a cloak is a cloak it shouldn't be able to be penetrated. It's fine how it is in that you get close to it you decloak. Less people would go into 0.0/low sec with counter measures on the cloak. Less people to hunt when it's not all tha...
- by Galactic Tycoon - at 2008.11.22 01:50:00
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